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Shooting range: precision and murder XP

The shooting range is a timing-minigame: 5 shots on a moving beam, each round faster. Your precision determines your murder XP free, a session every 10 minutes.

Shooting range find in BELLOCCO under Underworld Since the remodeling of the shooting range, it is no longer a dry click-and-wait button, but a real timing minigame wherein your fingers make the difference. This is where you build Murder skills on: A separate progress line completely separate from your normal rank. So you can have a modest common rank and be the most feared shooter in the country. The higher your murder-XP, the greater your chances of getting to a attempted murder Hit the shots and the harder you hit.

That's how the range works.

A session at the shooting range consists of 5 Objectives. At random locations in the shooting field a target appears with a shrinking ring; once the ring colors from red to green ("ripe"), the time to click is the closer to that green window, the higher the precision of that shot. If you click too early, too late, or you let the target shrink without clicking, that shot counts as a miss. And here comes the stinger: each round appears targets faster. The first target is a warmer, the fifth requires steel nerves. In addition, a higher Murder rate On a hotter track: The higher your rank, the faster the targets shrink....with a lower limit, so that it remains feasible at the highest rank.

After five shots the game calculates you average precision (0-100%), which directly determines how much murder-XP you earn: standard between the 6 XP (all wrong) and 20 XP The exact bandwidth is adjustable by management. A sloppy session always yielded something, but a sniper earns more than three times as much per visit.

  • Free Training on the shooting range does not cost a cent (adjustable).
  • Withdrawal period • between two sessions is standard 10 minutes cooling time (adjustable, scalable with the economic preset).
  • Not from the cell If you're stuck, the job's closed until you're free.

Snipers today

The shooting range has its own dayboard: Snipers today. There are the five players with the best precision of the day The same score wins the one who needed less sessions. Every day the sign starts empty again, so every day there's a new chance to pop your name at the top. It's a small, daily title fight for honor, and a nice stick behind the door to keep your timing sharp.

Why murder XP is so valuable

Your murder XP determines you Murder rate Rookie's murderer, Sniper, Killer and Butcher to the Legend of Death. That rank and your accumulated experience weigh directly into the Murder system:

  • Higher success rate Your skill adds up to your chance of hitting every time. Two players with identical weapons but different murder rates have a totally different chance of a clean kill.
  • More damage Your experience also scales the damage you do, so a trained shooter needs fewer bullets to put down a target.

Killing is one of the most expensive actions in the game: You consume bullets, your weapon wears and you often have a first Detective paid. All those costs evaporate in case of a miss. Shooting track is not a luxury, but the foundation that makes your expensive hits profitable and it costs you nothing except a little timing.

Strategy and tips

  • Focus on the first targets. They shrink slowly; those first rounds are almost free precision. Don't ruin them by clicking too soon.
  • Stay calm with the final targets. The speed is running by round. Wait for the green window before clicking a missed target always yields less than a timed hit.
  • Take a session every 10 minutes. The waiting period is fixed, so whoever trains every time the job is free, will build up a huge gap in days before players who only train just before a murder.
  • Train before investing. First build up your murder rate, then buy expensive arms And detective marks. The other way around is throwing money.
  • Hunt on the dayboard. One perfect session can be put at the top of today's Sharpshooters' list of free acclaim in the underworld.

Frequently asked questions

How much is a training session at the range?

Nothing training is standard free (adjustable by management). Your only investment is the waiting time of standard 10 minutes between sessions.

How much murder-XP do I make per session?

That depends on your average precision over 5 shots: standard between 6 XP (all wrong) and 20 XP (perfect). The better your timing on the targets, the more XP.

Why are the targets appearing ever faster?

Each round shrinks the target slightly faster, and your murder rate also counts: The higher your rank, the more spice the track (with a lower limit so that it remains feasible). So the minigame remains challenging: The first goal is easy to time, the fifth separates the snipers from the tamperers.

What's today's day sign "Scherputters"?

A daily top 5 of players with the best precision of that day. With equal precision who needed less sessions wins. The board reset every day.

Does shooting range really increase my chances of a murder attempt?

Yes. Your murder XP and murder rate count both in the hit and in the damage of every hit. Together with a good weapon, training makes the difference between a successful hit and an expensive miss.

Ready to tame your targets? Play for free And put your name with the snipers today.

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