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Hospital: heal your health

The hospital restores your health after crimes, fighting and attempted murder. With full HP, you're stronger and you're the owner of it.

The hospital To be found in the country menu. Health, also known as HP, you lose to failed crimes, fights and attempted murder. And with little HP, you're vulnerable: You lose fights faster, you're an attractive target for other players and you risk a robbery or hit on you. The hospital is therefore not a place that you occasionally visit, but a permanent part of your routine when you actively dive into the underworld.

Treat how it works

Healing is simple. You choose how much HP you want to recover, or you click completely cured to return to maximum health in one go. The costs are a simple calculation: price per HP × number of HP. So if you want to recover ten points, you pay ten times the price per HP. If you don't have enough cash for a full treatment, then you automatically heal as much as you can pay for it at the time.

Price per HP varies by country

The price per HP is determined by the owner from the hospital, within defined limits. If the hospital is still of the house (without owner), then the standard country price applies. Because countries applying different rates, it can pay a lot to heal elsewhere when you have to recover a lot of HP. A short flight to a country with a lower fare gets back quickly if the treatment is severe. So compare the price per HP before getting patched up in an expensive hospital.

Owning the hospital

The hospital is a possession which you can buy. As an owner you set the treatment price (within the limits) and enter the safe. Any patient who gets cured in your hospital will fill your greenhouse with a form of passive income that grows with the hustle and bustle in your country. In a country where there's a lot of fighting and killing, there's a steady line of injured players pouring in, and you make money on each of them. You manage it through My possessions, where you adjust the price and intuit your built greenhouse.

Why health is so important

HP is your buffer against the risks of the game. Before you start a fight or attempt to kill, you want to fight with full health, because your chances of success and survival are directly connected. With little HP you not only lose faster, you also invite others to attack you. So healing is an investment in your safety and success, not a waste.

  • Heal before a fight or attempted murder with full HP you are much more likely to succeed and survive more easily.
  • Compare the price per HP between countries if you need to recover much; A cheaper country saves considerably.
  • Consider owning the hospital in a busy country, so that every healing player contributes to your passive income.
  • Watch your HP after every failed crime or attempted murder, so you never walk around unexpectedly vulnerable.

Frequently asked questions

How do I lose health?

You lose HP in failed crimes, fighting and attempted murder. With little HP, you're vulnerable to attacks by other players.

How much does healing cost?

The costs are price per HP multiplied by the number of HP you recover. You can choose a specific number or completely heal at once.

What if I don't have enough money to heal completely?

Then you automatically heal as much HP as you can pay at that time. You never get stuck; You're just partially recovering.

Why is the price per HP different per country?

The price is determined by the owner of the hospital, or by the country price if there is no owner. This can make healing cheaper in one country than in another.

Can I own a hospital myself?

Yes. The hospital is a possession you can buy. As an owner you set the treatment price and enter the safe; Every patient fills your greenhouse.

Ready to go strong and healthy into the underworld? Play for free and build your empire.

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