WikiFamiliesFamily businesses: companies, wages and defenses

Family businesses: companies, wages and defenses

The Family Shop is where the boss and underboss buy companies that build a joint payroll per hour, plus energy and walls to keep everything running and defended.

The Family shop is where the boss and underboss buy companies that run in the family's name. Unlike your personal companies, a family business does not hand out money to one player: It builds a joint every hour wage pool On, of which part to the Family greenhouse and the rest is distributed among the members who receive hourly wages. For those who play seriously for the top, a good running family shop is the difference between a loose group of street criminals and an organized mafia family. Please note: only the boss and underboss have access to this page.

How the payroll is distributed

Each family holding shall yield a lump sum per hour, multiplied by the level of the holding, together constituting the wage pool. That is the first of these. family tax to the greenhouse (default 30%, adjustable by the boss to maximum 50% below Manage Family → Settings). What remains will be evenly distributed among the members who hourly wage on have a manual switch that the boss or underboss converts per member. So not every member automatically gets a part: only set up hourly wages for members who contribute actively, otherwise the payroll will leak to those who do nothing. The payout is completely automatic, every whole hour, even if no one logs in.

Buying and upgrading companies

There are six family businesses, each with its own cost and basic hourly income (level 1):

  • Coffee shop €35,000, €100/h
  • Nightclub €110,000, €320/hour
  • Gambling Hall €270,000, €800/h
  • Casino €670,000, €2,000/hour
  • Arms trade €1.700,000, €5,000/hour
  • Smuggling port €4,200,000, €12,500/hour

Each company is loose to buy from the greenhouse and upgrade to maximum level 10, where the yield per hour scales with the level. The heavier the company, the bigger the investment.... but also the bigger the wage pool that your family builds every hour.

Energy: without flow no income

Family businesses run energy (kW), which you buy from the cashier for €6 per kW of about 12% of the income it yielded. The more and the higher companies you own, the higher the hourly consumption. When the energy supply rises, everything stands still: no wages for members, no taxes for the cash, until the purchase is made. So keep an eye on the stock, especially if a family is less active for a while.

Walls: Defense from the same shop

Besides companies and energy you also buy in the Family shop walls An HP shield that strengthens your defense at a attack From a rival family. There are four ascending options (from barbed wire to a watchtower), each with its own price and defense value, up to a maximum of walls per family. Walls wear off under fire so build regularly, especially when you're at war.

Tips for maximum efficiency

  • Put on hourly pay only for active members. The pay pool is distributed equally to anyone with hourly pay to.
  • Keep the power up. Without energy, the whole pay pot is dead, including the taxes that would go to the greenhouse.
  • Combine businesses with territory. Family businesses and territory together give you a broad, stable income base that does not depend on one source.
  • Align tax and mandatory donation. Family tax and the mandatory donation fill the greenhouse together; distribute the burden fairly so members remain motivated.
  • Don't forget the walls. A fat paycheck is pointless if the first one makes the best attack lower your companies.

An active family with a running shop and a healthy greenhouse dominates the rankings. You want to build a crew like that? Play for free And set up your first family business today.

Frequently asked questions

Is the income from family businesses going to the family treasury?

Partly. Only the family tax (standard 30%, max 50%) goes to the greenhouse. The rest is distributed among the members who have hourly wages on.

Does each member automatically get a share of the income?

No. The boss or subboss manually turns on or off hourly wage per member. Only members with hourly earnings to share in the payroll.

Who has access to the Family Shop?

Just the boss and underboss. They buy and upgrade companies, buy energy in and build walls.

What happens when we run out of energy?

All family businesses stand still: There is no pay and no tax on the cash until energy is bought again.

What are walls for?

Walls are an HP shield that strengthens your defense against attacks by rival families. They're under fire, so keep building.

Can I upgrade a family business?

Yes, every company can be upgraded to maximum level 10. The yield per hour increases with each level.

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