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Hospital — heal your health

The hospital — found in the country menu — restores your health. Health, also called HP, is lost in failed crimes, in fighting and in attempted mudder. And with little HP, you're volnerable: You lose fights faster, you're an attractive target for other players and you risk a rubbery or hit on you. The hospital is there not a place that you occasionally visit, but a permanent part of your routine when you actively dive into the underworld.

Treat — how it works

Heal is simple. You chooses self how much HP you want restore, or you clicks on complete heal to in one time back to maximum health too go. The costs to be a simple calculation: price per HP × number HP. Want you so ten points restore, than pay you ten time the price per HP. Have you not enough cash for a complete treatment, than heal you automatic so much if you on that moment can pay — you hits never fixed through lack of money, you restores just partial.

Price per HP varieties by country

The price per HP becomes determined through the owner of the hospital, inside established borders. Is the hospital still of the house (without owner), than applies the standard land price. Because various countries various rates handle, can the considerable wages to elsewhere too heal when you much HP must restore. A short flight to a country with a lower rate earns himself fast back if the treatment substantial is. Compare so the price per HP before you you in a expensive hospital late patch up.

Owning the hospital

The hospital is a possession you can buy. As an owner you set the treatment price (with the limits) and enter the safe. Every patient who gets cured in your hospital will fill your greenhouse — a form of passive income that grows along with the crowds in your country. In a country where there's a lot of fighting and killing, there's a steady line of injured players pouring in, and you make money on each of them. You can manage it via My property, where you adjust the price and intuit your build-up greenhouse.

Why health is so important

HP is your buffer against the risks of the game. Before you start a fight or attempt to kill, you want to fight with full health, because your chances of success and survival are directly connected. With little HP you not only lose faster, you also invite others to attack you. So healing is an investment in your safety and success, not a waste.

  • Heal before a fight or attempted murder — with full HP you have a much better chance of success and you will survive more easily.
  • Compare the price per HP between countries if you need to recover much; A cheaper country saves considerably.
  • Consider owning the hospital in a busy country, so that every healing player concerns to your passive income.
  • Keep an eye on your HP after every failed crime or attempted murder, so you never run around unexpectedly volnerable.

Frequently Asked Questions

How do I lose health?

You lost HP in failed crimes, fighting and attempted murder. With little HP, you're volnerable to attacks by other players.

How much does healing cost?

The costs are price per HP multiplier by the number of HP you recover. You can choose a specific number or completely heal at once.

What if I don't have enough money to heal completely?

Then you automatically heal as much HP as you can pay at that time. You never get stuck; You're just partially recovering.

Why is the price per HP different per country?

The price is determined by the owner of the hospital, or by the country price if there is no owner. This can make healing cheaper in one country than in another.

Can I own a hospital myself?

Yes. The hospital is a possession you can buy. As an owner you set the treatment price and enter the safe; Every patient fills your greenhouse.

Ready to strong and healthy the underworld in too go? Play free and build you empire on.

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