The State — state-owned & ownerless companies
In BELLOCCO can a business always used become — also when no some player the possess. That is no coincidence, but a aware design choice. As soon as a business no player owner has, takes The State the manage over. So sits you never without bullets, without treatment or for a closed door at the Redlight district. The State is with that the safety net that the whole economy smooth late go through, regardless of who there on that moment owner is or that there anyway one is.
What does the State do?
The State keeps an ownerless company running against the official country standard price — the basic price fixed by country in the evaluation. Crucial difference with a player owner: The State does not charge a profit premium. You pay exactly the basic price of the country where you are, without the up to +20% extra a player may ask for. This often makes state-owned companies the cheapest option to take a service. In addition, the State automatically supplements stocks up to a maximum — think of bullets in the bullet factory or places in the redlight district — so that the company never becomes empty or unusable.
Which companies can run the State?
In principle, any type of business may fall under State control as soon as it runs out of ownership:
- Hospital — cure at the standard treatment price.
- Bullet factory — buy bullets at the land price, with supplies that are automatically repeated.
- Redlight district — working at the standard whore rate.
- Casinos — play against the standard bet, so that gambling continues.
Take over a state-owned company
There are two ways to take over a state-owned company. The first is the marketplace, where the staff sometimes offers state property for sale. The second, and most predictive, is the state auction: auctiones about every day The State automatically one owned company publicly — anyone can pray and the highest bider wins the company as soon as the clock ends.
A company run by the State is not a terminal: You can take over and turn it into your own money machine. Once you own, you can decide the price yourself — within the limits of the evaluation, i.e. between -20% and +20% of the country base — and flows the entire turnover to your possessions. Taking over a state-owned company is there an attractive step for those who want to build up a first passive income source, especially since the company is already running and has stock.
Why this system exists
Without the State, the underworld could be locked. Imagine if the only bullet factory in a country changes ownership or a player stops: Without a safety net, no one there could buy bullets and the whole country would crash. Thanks to the State everything continuouss to spin, even when players stop or switch hands. You can keep making money, dealing and fighting without getting stuck in a closed business. For owners, it furthermore means healthy competition: If you ask too much as a player, customers turn to the cheaper state alternative, which keeps the prices fair.
Frequently Asked Questions
What's a state company?
A company without a player owner that is run by the State at the fixed country standard price.
Is a state company cheaper than a player company?
Mostly. The State does not charge a profit premium, while a player may charge up to +20% above the land base (and down to -20% below).
Doesn't a state company ever run out of supplies?
No. The State automatically repeats supplies such as bullets or redlight spots to a maximum.
Can I take over a state-owned company?
Yes, via the marketplace (if the staff offers it) or through the state auction. Then you determine the price and the turnover flows to your assets.
Which companies can run the State?
Among other things, the hospital, the bullet factory, the redlight district and the casinos.
Why does the State exist?
So that services are always available, even when players stop or switch ownership, and the economy never stops.
Play free and take you first state-owned company over in BELLOCCO.