WikiCrimeOrganized crime: plan a heist with your crew

Organized crime: plan a heist with your crew

Build your own squat: Divide rolls with your crew or hire accomplices, choose your equipment and experience live how the squat goes.

Organised crime (OC) is the biggest job you can do in BELLOCCO. Where a regular Crime is a solo loop, you build a complete squatting with a crew: A gas station robbery, a jewelry store creak, a cash transfer or a full bank robbery. The payout is many times higher than with a solo loop, but you need coordination, the right roles and a little guts for it.

Create your own squat

As leader, you open your own room: You choose a name and what roles are included. Driver is always required; Besides, you choose freely Robber, Squatter, Lookout, Shooter, Murderer and Escaper. The more roles, the heavier (and more lucrative) the squatting. The difficulty level, loot and expensive scale automatically along with the number of rolls.

Players or hired minions

You fill the roles in two ways, and that choice is at the heart of the whole strategy:

  • Real players who join your room, their rank, strength and (for some reels) a self-chosen vehicle or weapon count in the success chance. A real player is always better than an accomplice.
  • Henchmen who hires you for a fixed price to fill an empty roll quickly and easily, but a crew that mainly runs on accomplices, is less reliable than a real collaboration and provides a small penalty at the chance of success.

Choose Equipment

For the driver counts your own vehicle along (from your garage), and shooter/robber can have their own weapon wager. The better the performance, the higher the bonus on the success chance. For Murderer, Esnapper and Kraker, your existing murder rate, breakout rate or number of cracked vaults counts instead. Nothing chosen is never a punishment, just a missed chance of an extra bonus.

Clarification and start

As soon as all the reels are filled, every crew member reports. done. Only when everyone's ready can the leader really start the crack then there follows a short countdown of 10 seconds before the crack actually starts. Once started, the crack really continues for a while, with a live progress bar, its own room chat and occasionally a surprising bonus moment for one of the participants.

Sagging chance and reward

The success rate depends on the average skill of your crew versus the difficulty of the squat. never guaranteedNo matter how good your crew is. Can you do it? Then the spoils are distributed fairly among all real participants (coupers only get their fixed rental price, no share), plus XP and respect. If things go wrong, the whole crew runs the risk of getting caught together.

After each crack, a short personal cooling time applies before you can start a new job again. You will find Organised Crime in the menu below Crime.

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