WikiDrugsDrug Lab: build and run your own grow operation

Drug Lab: build and run your own grow operation

Build a lab, plant and tend your crop, hire crew to help, and sell the harvest: your own production line alongside street dealing.

The Drug Lab is your own production line: build a lab, buy plots, plant weed, XTC or coke, and after a few hours harvest a solid stash to sell, separate from street dealing.

Building a lab

Build your lab and buy plots to plant on. Each plot lets you grow one batch at a time; the more plots you have, the more you can run at once.

Planting and tending

Pick weed, XTC or coke per plot and pay for the seed. While it grows you'll need to tend the plot a few times through a short minigame: a perfect action heals the plant a little extra and counts for more in the harvest split. Things can occasionally go wrong too (a pest, a jammed press): step in quickly to limit the damage.

Hiring crew

Open your lab up for applications so other players can help tend it. You set the commission; at harvest, part of the payout goes to whichever crew members tended the most (and the best). Allow it, and your crew can even plant and harvest themselves: your lab keeps running even while you're offline.

Harvesting and selling

Once a batch is ready, harvest it and sell it just like your other drug stock. You'll get a notification whenever a plot needs attention, so you never miss a care window.

Find the Drug Lab in-game via Criminality → Drug Lab.

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