00:46:06 ago
Thanks for the report, this is fixed now.
1. The green zone no longer shifts: it now only appears once the server has locked it in, right after you press and hold.
2. The bounce-back works again: releasing on the way back through the zone now counts just as much as the first pass. The return hit giving the lowest number was a bug on our side.
3. Damage near the center of the zone has been tuned to feel more consistent.
No game data was changed, just the hit calculation. Give it a try and let us know!